
ⓘ Samsung
Samsung Electronics is currently working on a new generation of flash memory. Rather than offering a one-size-fits-all SSD storage solution, the company is reportedly developing three types of NAND tailored to specific AI use cases, with some optimized for on-device applications and others for data centers.
Drawing on industry sources, South Korean tech publication Zdnet reports that Samsung Electronics is developing three new application-specific NAND storage systems. So far, Samsung has officially announced only the first variant, zNAND-O, but according to Zdnet, the company has two more types in the works. Here are all three variants:
This type of memory is specifically designed for local AI applications. To shorten data paths and improve speed and energy efficiency, the NAND chips are stacked in four or eight layers and connected via TSV (through-silicon via) connections. In this case, performance is somewhat less important than efficiency, as AI applications are intended to run locally while consuming as little power as possible.
This variant is aimed more at high-performance AI data centers, so the flash memory is designed to handle particularly large amounts of data per unit of time. One key term here is High Bandwidth Flash (HBF). Ultimately, the goal is to transfer large volumes of data as quickly as possible.
This variant focuses on particularly high IOPS figures, or input/output operations per second. This is especially important for AI inference, where large numbers of small data accesses need to be processed quickly.
Only zNAND-O has been publicly unveiled so far. The other two systems have not been officially confirmed and are still in the early stages of development.
With this move, Samsung is following the strategy of its competitor SK Hynix, which is also pursuing three specialized types of NAND. In the long term, this approach could intensify competition in the AI storage market and expand the role of NAND flash beyond traditional SSD applications.
A C64 marked my entry into the world of PCs. I spent my student internship in the repair department of a computer shop and at the end of the day I was allowed to assemble my own 486 PC from “workshop remnants”. As a result of this, I later studied computer science at the Humboldt University in Berlin, with psychology also being added to my studies. After my first job as a research assistant at the university, I went to London for a year and worked for Sega in computer game translation quality assurance. This included working on games such as Sonic & All-Stars Racing Transformed and Company of Heroes. I have been writing for Notebookcheck since 2017.
Christian Hintze, 2026-10-12 (Update: 2026-10-12)

