Home » Feature Story » Gaming » The end of BioWare: Why EA killed the studio behind Mass Effect and Knights of the Old Republic
Every Mass Effect fan has a save file they refuse to delete, the one where everyone lived and every choice felt earned. I kept mine for the sequel that was always coming someday. Someday just ran out. EA has shut down BioWare and cancelled the next Mass Effect, ending a 30 year run that also gave us Baldur’s Gate, Dragon Age and Knights of the Old Republic. KOTOR fans at least get a lifeline, because Casey Hudson, who directed that game and the Mass Effect trilogy, is building its spiritual successor, Fate of the Old Republic.
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What EA actually said
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In October 21, EA confirmed that BioWare, an Edmonton-based studio, will be shutting down, along with the early development of the next Mass Effect game. This comes amid the company’s restructuring process. According to Bloomberg, there have been roughly 400 layoffs within EA, and 50 of these were BioWare workers associated with this decision.
The reasoning for EA can be found in a restructuring letter, according to Variety. A small team of BioWare had been working on the early development of Mass Effect, but the company decided not to continue with it, thus shutting down the studio and its Edmonton office. It was described as a studio that defined the role-playing genre in the same letter.

A studio that kept stumbling
But let’s face it, there was evidence of trouble ahead because Anthem debuted in 2019 and was languishing without much developmental support until EA decided to shut down the servers at the end of January 2026. The most recent entry into the Dragon Age franchise, The Veilguard, didn’t fare well either, failing to make the expected profits in the marketplace. There have been multiple rounds of layoffs which have reduced the number of developers who crafted the classics. None of this makes the conclusion any easier to accept.
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Why this one hurts
There were very few video game franchises that made your decisions matter in Mass Effect. It was not about controlling Commander Shepard; it was about living through his actions. A crew of humans and aliens turned into a family, and those loyalty missions became more emotionally affecting than any other game’s end bosses.
Now, the franchise is left in a state of limbo. EA owns both Mass Effect and Dragon Age, but that does not guarantee anything at all for the series. Certainly. But who will create these things? The brands do not write themselves, and the creators are long gone.
The silver lining has a Jedi in it
Here comes some comfort for the KOTOR fans. The creator of both Knights of the Old Republic and Mass Effect trilogy, Casey Hudson, is returning to the Old Republic with his own company, Arcanaut. He will develop a single-player narrative-driven action RPG called Fate of the Old Republic with Lucasfilm Games. The announcement of the game took place during The Game Awards 2025, along with the release of a trailer and a small amount of information about the story.
Hudson has called KOTOR one of the defining experiences of his career, and he says the new game is built on choice, destiny and the struggle between light and dark. That is the same instinct that made BioWare’s best work sing.
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A journalist with a soft spot for tech, games, and things that go beep. While waiting for a delayed metro or rebooting his brain, you’ll find him solving Rubik’s Cubes, bingeing F1, or hunting for the next great snack. View Full Profile
